What will the future of neuroscience education look like? This talk will guide the audience through some of the most innovative aspects that might shape the future of neuroscience education, from active and distance learning to the metaverse, via mixed reality, gamification and technology-enhance learning.
Learning outcomes:
-Analysing advantages and limitations of active learning approaches
-Familiarising with a range of assessment strategies for in-person and distance teaching
-Recognising the potential of augmented reality, virtual reality and metaverse in medical education
Key references:
Sandrone S and Schneider LD (2020) Active and distance learning in neuroscience education. Neuron 106(6):895-898.
Sandrone S, Scott G, Anderson WJ, Musunuru K (2021) Active learning-based STEM education for in-person and online learning. Cell 184(6):1409-1414.
Sandrone S and Carlson C (2021) Virtual and augmented reality in neurology and neuroscience education: applications and curricular strategies. Neurology 97(15):740-4.
Sandrone S and Carlson C (2021) Gamification and game-based education in neurology and neuroscience: applications, challenges, and opportunities. Brain Disorders 1:100008.
Sandrone S (2022) Medical education in the metaverse. Nature Medicine 28(12):2456-2457.